Under Jugger Hollow
Studio: Subterranean Studios
Engine: Unity
Team Size: 6
Timeline: Mar - May 2024
Role: Technical Designer
Overview
Under Jugger Hollow is a 3D puzzle-adventure that blends vibrant 3D environments with classic 2D character sprites. It's built around curiosity and exploration, and the puzzles change the environment around you. Examples include an ice-block puzzle and an electric-themed puzzle.
My Role
- I designed unique mechanics for each of the three levels.
- I built puzzles to balance challenge and engagement.
- I designed and implemented all the UI in the game.
- I directed the voice-acted dialogue.
- I produced and cut the marketing trailer in Premiere Pro.
- I designed and built levels and environment art with a modular kit, working alongside another designer.
- I worked closely with the programmers so the mechanics matched the design.
Reflection
This was my first time designing mechanics that change the environment itself, and I learned a lot working closely with the team to make the puzzles feel dynamic.
Gallery